Orne is moss green and highly vegetated. This world is overwhelmed with small omnivorus creatures and insects with diverse features. Only a few isolated communities of otherworld immigrants exist, and they have built from stone, refusing to cut timber despite its abundance; trees produce the atmosphere on Orne, destroying them suffocates the small world. Water exists in the form of lakes, though much more water is under the land in ancient aquifers. Great wells dot the landscape, and it is from these that most of the water is drawn for the villages and small towns. There are but two large cities on Orne, both are ruined and remnants from an age long forgotten. The main inhabitant of Orne is the broad species known as 'The Fey' and they remain, for the most part, invisible and rarely intersecting with the physical realm which sustains them. Only lone wanderers might be encountered, though bands might project into visibility to protect trees and dryads, ancient menhir and rivers. Travelers to Orne are rare enough to make actual interventions even rarer.
Life's 'size' tends to self-limit as such, without the transport of the water from under the rocks, which would make life more abundant with larger creatures. The realm of the fey exists here; it might be thought to be primarily a fey realm where the original Huldra survived and prospered. The Sihde (Shee) are the most visually mannic/elfen, though an array of other fey creatures dwell in partial phase across the whole spread of the land. On Orne, the Sihde can cast spells in the normal way; other races cannot - they must rely on scrolls, items and potions - and gems saturated with spells.
Water tends to merely circulate by temperature cycle; the center has, like it's sister moon, a large metallic core; Orne is Oricalc, a mythical metal found only on Orne in the whole universe. The core is highly magnetic and sends compass and homing birds haywire. Oricalc is a blue-green soft metal that can be hardened beyond steel with hard work. This moon frequently looks pale green from the world below, due to the huge volume of vegetation and massive forests. Oricalc is double the weight of gold but as it is tough, it can be reduced to 18g for a standard armour coverage or 20g for a lighter suit. The protection is unparalleled.
Stats for Orne (Calculated as 66% of the size of Normal)
Moon Diameter: 1,404 miles
Circumference: 4,524 miles
Geometric Map: Icosohedron
Equilateral Triangle: 757 miles per side
Native Magic System: Fey Magic - (See MGP 1007)
Mage: Only the Fey can cast wizard spells on Orne, non-fey must use scrolls, gems, items, potions and spell storage rings etc.
Cleric: Only priests of Fey deities can cast spells, such as Folarah Fey, or Lizaraelle-of-the-wheel. Clerics need to rely on herbalism.
Druid: Druids have special access to "Elemental Magic" when on Orne (See MGP 1008) and can otherwise function normally.


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